Is it just me or does the Heavy look like its about to eat the Scout?

The Talky Thingy: Does the Worms series need a class system?

Is it just me or does the Heavy look like its about to eat the Scout?
Is it just me or does the Heavy look like its about to eat the Scout?

Worms is a brilliant series of games, it’s been releasing new versions for almost as long as I have been playing games.

Aside from a terrible detour into 3D that is better forgotten about they have all been very solid games using pretty much the same formula. Sure their armouries have gotten bigger and the AI is not quite so retarded anymore, but at its core it has always been the same game.

In the next version however they are planning to mix up one of the key mechanics and this is what we want you opinions on. (Worms Revolution to introduce class-based mechanics -Destructoid)

While other games have had worms that are all of the same type, Worms Revolution is looking to add classes to the worms in order to make for more tactical gameplay. Your classic worm will become the soldier with all its current abilities, but joining him will be:

  • The Heavy – Slow moving but soaks up and gives more damage
  • The Scout – Able to get around fast but takes more damage and hits a little softer
  • The Scientist – A Support type role, offering healing and making super-weapons

While we agree this does bring a good tactical element to the gameplay that could work out well online, Personally I am not sure it is needed. Its not a game that is meant for online play – it meant to be played in a room where all the players are and are getting drunk (See: Worms:Reloaded Drinking Game » 8-Bit Alliance) and in those situations simple is better.

However its over to you guys & gals, what do you think? If the comments are in time for tonight’s recording we will try and include them.

The next gen console will apparently double as nightlights

The Talky Thingy: Will the next generation of consoles fail?

The next gen console will apparently double as nightlights
The next gen console will apparently double as nightlights

As part of the Drinky Talky Thingy podcast we have added a new feature, The Talky Thingy.

Each week we pick one of the interesting articles for the week and basically ask the opinions of the listeners. We do this because if they are listening to a gaming podcast they clearly are interested in the area, so why shouldn’t they get a soapbox too?

This weeks story is this one from IGN http://uk.games.ign.com/articles/122/1223836p1.html where an analyst has suggested that the next generation of consoles is likely to fail to live up to the expectations set by this generation.

He does indeed paint a bleak picture for the console gaming scene, but part of me says he might be right.

If this generation is more evolution that revolution, if the new consoles don’t bring anything shockingly brilliant to the table & if the price range is as high as its expected to be then I do not think people will be in all that much of a rush to upgrade. People will happily plod along with their current generation mopping up those last new games for it and clearing out that backlog of titles they never quite got round too.

However its not my opinion that matters in this instance, We want yours!

Do you think this guy is way off the mark or could there be something too what he says?
Have you already pinned your colours to the mast for the next generation or are you still waiting to see what each brings to the party?

Lets us know what you have to say and we will try and cover as many as we can in tonight’s show

That was one hell of a curry last night

Diablo III with an X-Box Controller Revisit Using XPadder

That was one hell of a curry last night
That was one hell of a curry last night

With the Diablo III beta finally coming to its natural end on May 1st, I like the rest of you will be plunged into the nightmare of having to wait till the 15th to get my fix of carnage.

However before it shut down I did say that I would go and take a second look at playing the game with an Xbox controller.

While the first video showed that it did indeed work, I used a program that was so obscure that nobody had ever heard of it not even me and I was the one using it.

Thankfully though in the comments youtube user THUND3R1871 suggested that I take a look at XPadder (http://xpadder.com/) and as it only costs £6 I thought I would give it a shot.

Boy am I glad I did, this little one man project is exactly what the doctor ordered. So much simpler to configure than the previous little tool I found, I was up and running around sanctuary in a matter of minutes. One other improvement is that it fully registers all of the controllers buttons meaning I could have everything i needed mapped.

As for the gameplay, once you get used to using the controller it is incredibly fluid. So much so that you are left wondering why there is no native controller support – but I’m sure Blizzard will add that when they finish the console edition of the game.

Below is a video of me using the controller with the game and having a quick play to show it working, I even cap the video off with a overview of the things that have changed in the game since I last recorded a video of it. Hope this helps some people out.

Oh and if you are interested in using a controller for Diablo III and have XPadder, here (http://8bitalliance.com/wp-content/uploads/2012/04/xpadder.zip) is my controller mapping for you to use as a basis for your own.

Poor Deckard Cain, the guy can catch get a break

Darkness Falls, Heroes Rise: Diablo III

Poor Deckard Cain, the guy can catch get a break
Poor Deckard Cain, the guy can catch get a break

Its actually coming!  My word its not as if they have not kept us waiting for long enough.

Now, okay so we have known that the Diablo III has had a release day of May15th – but this is Blizzard we are talking about so I never fully trust their release dates.

However the other day the press release arrived in my mail box confirming the special launch events for this release. While I wouldn’t put it past them to push it back, I think you can pretty much assure that it is actually going to release

As part of the build-up, they have had a reveal site running here that has been revealing each of the classes, videos for which are available after the break.

But in order to tease you here is the recently released TV Trailer

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Show me the way to Tifa's Bar!

Midgar Recreated in MineCraft

Show me the way to Tifa's Bar!
Show me the way to Tifa's Bar!

I wish I had the amount of time spare that must have been required to make this, and the skill, oh and I guess the patience would probably help as well.

What am I talking about? Some clever so and so managing to recreate a large scale replica of the Final Fantasy VII city Midgar.

I am always impressed by large scale Minecraft builds, so much skill involved in them, but this one stands out to me because of my love of FF VII – It really is a very well done map.

It is downloadable from http://www.minecraftforum.net/topic/1167098-cj-campbells-builds-midgar-shutter-island-normandy-sr2-available-now/ but you can see it for yourself below