Every week we record a podcast which gets uploaded to iTunes in audio form, we decided to also record the whole thing for YouTube as well. However what is in the video is the raw, uncut version of the show. All the distractions, All the wandering off mid conversation & even what goes on during the mid podcast song.
We also welcome your contact about anything you want to talk to us about – From suggestions for stories to recommendations for mid podcast songs, Hell you can even just hurl insults at us if you so wish. Below is a list of the ways you can contact us. Send us a sound clip and we will even bung it in the show.
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If you want links to any of the stories we covered in the show this week, links can be found after the jump.
Now I know I am a Sonic fan and as the elder of the T1 team I have a lot more nostalgia than the others to call upon – However knowing that when the review code for the HD Re-Release of Sonic Adventures 2 landed it was instantly put aside for me, I am starting to get the impression that I might have been typecast!
Originally released back in 2001, I do vaguely remember playing it on the Dreamcast. It was actually the last Sonic to be released for a Sega made console, though it was later ported to the Gamecube as well.
When you start the game your first real port of call is the story mode, this comes in two variants ‘Hero’ & ‘Dark’. Hero puts you in control of Sonic (naturally), Tails & Knuckles while the Dark team consists of Dr Robotnik and saw the introduction of Shadow the Hedgehog & Rogue the Bat.
Gameplay wise these two teams are basically a match, for example the Sonic/Shadow levels are the classic get though the level as fast as you can, collecting all the rings type affair. Tails/Robotnik levels involve running around in Mechs shooting anything that moves, while the Knuckles/Rogue levels involve finding a number of items hidden in the level.
You need to have finished both stories to get to the final ending of the game, but once you do this is when the game opens up a bit and gains some re-playability. Each level contains a set of extra ‘missions’ that give you a reason to go back and do them again. From collecting 100 rings to finding the hidden Chao, it changes it up enough not to be a complete grind.
What however is very grinding are the visuals, controls & camera.
Everyone by now knows that I am a bit of a nerd and have always loved comics. Sometimes I can get a bit snobbish about it as well when it comes their transition to other media.
Green lantern for example was an absolute travesty & Superman returns should have been shot on sight with a kryptonite bullet. However the one that makes my blood boil the most was the 1995 Judge Dredd, not because it was a bad film but more because this was a lot of peoples first introduction to the character.
Fortunately there is a new Dredd film out that is getting some good reviews (I have yet to see it) that should help wash away the memories of that film.
However that is not the only Dredd related project out at the moment, TinManGames have a new digital adventure book featuring the Judge.
Judge Dredd: Countdown Sector 106 puts you in the boots of the Judge as he brings the law to the streets of Mega City One.
Some games that have come out since the mobile gaming market took off, could only have come out in this market. In any other environment they really would not work as well. This game is one of them!
Inappropriate Llama Disaster is a very simple game at its core. You are shown a selection of very serious scenes, the kind of events that it would not not want to go wrong under any circumstances.
Unfortunately for the people in these scenes, today is not there day. Your job is simply to find the most unfortunate point in that scene for a multi-coloured music playing party Llama to show up.
Your aim is to get the magic 5 star perfect Llama-bomb, but along the way there are a series of achievements to pick up for showing up in specific scenes at exact moments.
The only problem with this game is the fact that there are only a handful of scenes at the moment, it would be good to have more but its a small dev team behind this one so we will have to wait for them.
This really is worth picking up and the fact that it is free just seals the deal.
I am a big fan of the Indie developers that are out there at the moment. None of them seem content to just sit back and make clones of games that have come before instead going out and stamping their own personalities on the games they create.
One studio that really has caught my eye though are Cypher Prime. Creators of Auditorium and Fractal, they have just released their latest game Splice.
It has all the hallmarks of a Cypher prime game. The wonderful ambient background music, the relaxingly simple graphical style and the easy to pick up gameplay that draws you in really fast and keeps you there by upping the challenge without you even realising.
Splice has you messing around with microbes, pulling apart the building block and putting them together again in the right way to satisfy that levels goal.
Really this is not a game that can be described in text, like all their games the best thing to do is get stuck in and enjoy it and this one has a demo available on steam right now.