A Challenging Game

Earlier this week Joysiq shared an article that absolutely flawed me. Terry Garret, a 23 year old student from Colorado, managed to complete Abe’s Exodus despite one major setback. Terry is completely blind!

He has learnt to play the game purely based on the sounds and effects in the game, the only help he required was for someone to first explain the menus for him so that he could properly save the game.

What is below is a little video of him playing the game while explaining how he does it & how good the sound editing was on the Abe allowing for this to even be possible.

This must have been one hell of a challenge for Terry and I have nothing but respect for him for managing it, I hope he finds more games he can finish and that designers out there pay attention to this as an example of the importance of proper sound design.

It also however got me thinking, Where has the challenge gone in my gaming?

I used to really enjoy challenges in my gaming, hours would be lost to a challenging level in a game or to a puzzle that required second perfect actions. Those were great times, but then they were also times when I had something I believe was called ‘free time’.

I say believe as its been that long since I had any I am not sure it ever really existed. It may just be a figment of my overworked imagination.

Anyway the point was that seems to have gone away when it comes to my gaming experience. That is not to say that is gone from games in general – there are many games that are as challenging as the classics, but there has also a lot of them that have followed a trend towards simpler, more casual friendly experience.

Also please don’t mistake this for an Anti-Casual rant, There are elements of the casual side of things that really please me now. Being able to drop in and out of an MMO when I have a spare moment or two without having to worry about dedicating hours is a godsend.

No, the point I’m getting at is that this kid has made me realise that I have become overly casual in my gaming.

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Drinky Talky Thing 2011 #4

If anyone knows where I can get some of this beer, please let me know!

Well it seems that the sanity of Gow’s friend’s seem to have returned to normal levels. Only on person cam up with a word that didn’t exist. That’s not to say that they made the word easy to work in.

This week we had the chance to properly use the new studio arm and mic together. Last week we got to us the mic but I had to get a replacement arm sent as the first was damaged in delivery.

I have to commend the eBay seller nottinghammusicshop who has been incredibly helpful and responsive.

Any as you can no doubt see I am rambling as I need to pad out the section next to the image. The reason for that is the podcast player does not fit in this gap and leaves a lot of ugly whitespace.

So without further stalling here is this weeks Podcast – as always the links for any story can be found below.

Play

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Updates on stories from last episode

Max Anarchy has been named and screenshots shown. It will hit in fall and be called Anarchy Reigns.
http://www.joystiq.com/2011/01/27/platinums-max-anarchy-coming-to-the-west-as-anarchy-reigns/

This weeks stuff

Well this weeks big story was the official announcement of the PSP2, which is now labelled the NGP (Next Generation Portable) – Here are a selection of stories and facts that were touched on
http://www.develop-online.net/news/36865/Sony-to-developers-Join-our-Android-revolution
http://www.develop-online.net/news/36864/PSP2-specs-revealed
http://www.joystiq.com/2011/01/27/uncharted-killzone-resistance-lbp-ngp-psp2/
http://www.develop-online.net/news/36867/Rush-of-dev-support-for-4x-more-powerful-PSP2
http://www.develop-online.net/news/36866/UE3-confirmed-for-PSP2
http://www.1up.com/news/ngp-psp2-rumors

Heavy Rain is apparently being turned into a film, and the director of deadwood is apparently involved
http://www.joystiq.com/2011/01/27/heavy-rain-movie/

Also in film news, Visceral apparently looking into the possibility of a Dead Space film
http://www.joystiq.com/2011/01/28/visceral-a-lot-of-discussion-over-live-action-dead-space-film/

Brian Wood Memorial Game Design Internship
http://www.joystiq.com/2011/01/28/relic-establishes-brian-wood-memorial-game-design-internship/

Seem they are working on a follow up to Kirby’s Epic Yarn
http://www.joystiq.com/2011/01/28/new-kirby-wii-game-coming-from-hal-laboratory/

Star Wars: The Old Republic delayed till september
http://uk.gamespot.com/news/6286955.html

Abes Oddysee to get a HD Remake
http://www.joystiq.com/2011/01/29/oddworld-abes-oddysee-hd-remake-under-development-at-just-add/

Activision do the right thing shocker
http://www.1up.com/news/activision-ban-classic-sierra-games-lifted

Brink Luanch date set
http://www.joystiq.com/2011/01/27/brink-to-launch-in-may-followed-by-hunted-the-demons-forge-in/

Gow’s random words

Ding-a-ling, Cleft, Booble, Haberdashery, Polyglot, Flange, Whooshapoopi

Intro Remixed from WizWars – 8 Bit Raceway, which can be bought at http://wizwars.bandcamp.com/album/game-boy-rock-special-edition