Earlier this week Joysiq shared an article that absolutely flawed me. Terry Garret, a 23 year old student from Colorado, managed to complete Abe’s Exodus despite one major setback. Terry is completely blind!
He has learnt to play the game purely based on the sounds and effects in the game, the only help he required was for someone to first explain the menus for him so that he could properly save the game.
What is below is a little video of him playing the game while explaining how he does it & how good the sound editing was on the Abe allowing for this to even be possible.
This must have been one hell of a challenge for Terry and I have nothing but respect for him for managing it, I hope he finds more games he can finish and that designers out there pay attention to this as an example of the importance of proper sound design.
It also however got me thinking, Where has the challenge gone in my gaming?
I used to really enjoy challenges in my gaming, hours would be lost to a challenging level in a game or to a puzzle that required second perfect actions. Those were great times, but then they were also times when I had something I believe was called ‘free time’.
I say believe as its been that long since I had any I am not sure it ever really existed. It may just be a figment of my overworked imagination.
Anyway the point was that seems to have gone away when it comes to my gaming experience. That is not to say that is gone from games in general – there are many games that are as challenging as the classics, but there has also a lot of them that have followed a trend towards simpler, more casual friendly experience.
Also please don’t mistake this for an Anti-Casual rant, There are elements of the casual side of things that really please me now. Being able to drop in and out of an MMO when I have a spare moment or two without having to worry about dedicating hours is a godsend.
No, the point I’m getting at is that this kid has made me realise that I have become overly casual in my gaming.