Why, Oh, Why, did I come to the conclusion that for our 6 month anniversary episode a live podcast would be a good idea?
I mean seriously what the hell was I drinking? Oh that’s right it will have been Guinness as always as this idea came up about episode 16 or so. Since then I have been silently dreading the oncoming approach of our 6 month mark, while at the same time also relishing the prospect.
I mean seriously I don’t think either myself or Gow thought that we would actually manage an unbroken streak of this long or if we did we seriously doubted we would still have any listeners left, but here we are.
However I think that is enough stalling, despite 2 computer failures and the addition of Pimms much live podcasting was done. We would like to thank everyone that joined us in the chat even if you did derail us a few times. For the people who could not join us live, all the parts of the cast are available for viewing at DrinkyTalkyThing on USTREAM: . The normal podcast will be out
in the next day or so once I’ve converted the videos. [Update] Audio version of the podcast is now available.
Links to almost all the topics we hope to cover are after the jump.
Also as always we are still taking suggestions for the mid podcast songs. So if you have a suggestion for song to be included in the podcast then put it in the comments of this post or send them too @DrunkenGamer or @D_Gow . They will be put on the short-list and you will be mentioned in the podcast itself when played
Anyway enjoy this episode of the Drinky Talky Thing.
You can also subscribe Podcast on iTunes
While my natural gaming home may be the RPG & RTS genres, one other type that I like to dip into now and again is arcade racing – it has to be arcade racing because the hyper-realistic racing games just don’t do it for me; I want to be on the track driving, not picking the right set of tires, altering the wheel balance and all that real nonsense.
Throw in explosions and the ability destroy the opponents and I’m in hogs heaven.
So when I finally got my hands on Split/Second, I had to go for the full set Explosions, Enemy Destruction & Alcohol, and, of course, create a drinking game for it.
Before I get to the rules as always I like to remind readers new and old that when I refer to a ‘Drink’, I have a solid gulp of beer so that I can enjoy my gaming for longer, but you all know your own drinking limits so it’s up to you what you choose to drink.
Down and Out – If Wrecked by another player One Drink for each level of power-play they use.
Show Stopper – On activating a level two power-play, have One Drink for every person you wreck.
Dead Air – If you activate a power-play and fail to wreck anyone, have One Drink for each level of power-play.
Tom-Tom – One Drink if you use your power-play to change the route.
Drunk Driver – One Drink for being silly enough to wreck yourself.
Suffice to say that in rather a frantic game it is really possible to miss you punishment – but fear not you can skip some and still classify this as a Heavy Drinking game