LA Noire Drinking Game

Cheer up bud, Perhaps the sequel will be a more entertaining game.

By special request of friend and Thirteen1 music expert Alec-Ross Bower, I have taken a look at LA Noire to create a drinking game. Now I have only the first few hours of this game and I would normally give it longer but I think there are enough repeated actions already to make this work. Personally I could not play the game sober as it bored the crap out of me, but it actually made it playable.

Now this is one of my few solo drinking games but it can also very simply be turned into a group drinking game by handing the controller to the right between cases and having everyone else in the room do the drinking instead of the player.

Now for anyone that has not read one of these drinking games before, here is an important little fact. When I refer to ‘A Drink’ I am talking about a quick gulp of whatever beer takes your fancy. Personally that is Guinness, but you know what you can handle and I will leave it to your common sense beyond that.


My Hats off to you: Whenever Cole manages to lose his hat Take a Drink if its shot off his head Take 2 Drinks

I’ll have a chaser with mine: Whenever the game suddenly throws Cole into a foot chase Take a Drink

Once a Beat cop, Always a Beat cop: Whenever a street crime comes in over the radio, Take 2 Drinks if you ignore it, Take 1 Drink if you handle it.

Someone has to pay for the damages: At the end of each case, Take 1 Drink for every $1000 of damage & injuries

Drink to forget: Whenever Cole has a flashback to his time in the army Take a Drink

Wasting police time: Whenever you pick up and inspect something on a crime scene that has nothing to do with the case Take a Drink

Nothing worse than self-doubt: During an interrogation if you having to back out of accusing the suspect of a lie Take a Drink

After playing this a few times, I can indeed confirm this is a Very Heavy drinking game

Swarm Drinking Game

Swarmites remind me of myself. I like to play with fire too!

Swarm is an incredible game, I have lost many hours too it since I downloaded it from PSN.

I have to admit that at least an hour of that was sat on the start menu hitting the ‘Do Not Press’ button.

It was about 20 minutes when I realised that the guys at Hothead Games had granted me what could be the simplest yet most effective drinking game I have ever released.

This is also the very first drinking game I have ever created that has ‘Extras’ beyond a copy of the game – I have created something to help make this game even easier to play. They are optional, the game is completely playable without.

What I have created is a prototype game board, for simply making betting more manageable – It can be downloaded (SwarmiteRoulette.pdf) and printed, I have even laminated my prototype copy.

Before I get to the rules as always I like to remind readers new and old that when I refer to a ‘Drink’, I have a solid gulp of beer so that I can enjoy my gaming for longer, but you all know your own drinking limits so it’s up to you what you choose to drink.


The rules of what I have loving dubbed ‘Swarmite Roulette’ are very simple. Once everyone in the room has a Swarmite token or you have another way to keep track of the bets your ready to go.

1 – Press the ‘Do Not Press’ button on the menu – the time it takes for this first Swarmite to die and be replaced is betting time. (you don’t really have to watch how he dies, this Swarmite is expendable)

2 – Everybody bets on which way they think the next Swarmite is going to be killed (No copying, everybody must pick a different kill).

3 – Press the ‘Do Not Press’ button again, paying attention to how the Swarmite is killed

The person who guesses the right mode of death then has to play a level selected by someone else in the room (they get to pick who chooses their level).

The player then has to complete that level without losing their entire swarm more than 3 times.

If they manage it, the person who chose the level has to take 2 Drinks. If they fail they have to take 2 Drinks.

Optional Rule: Everyone else in the room can ‘Swarm’ with the player or the chooser – make the wrong choice and you have to share their punishment.

After that simply return to step 1.

If nobody in the room guesses correctly in three attempts – everyone in the room has to have 1 Drink.

Optional Rule: Increase the number of drinks for every 3 attempts with no winner, so 3 = 1 Drink, 6 = 2 Drinks, etc

There you go, one Swarm Drinking. Being that this is still kinda a prototype version of the game board, I have only had a few test runs of this game. I would however classify this as a Moderate to Heavy Drinking game.


**Disclaimer** DrunkenGamer refuses to take responsibility for any emotional attachment that you may develop towards your Swarmite token during the playing of this game, however he is sure that the Swarmite shares your feelings.

Little Big Planet 2 Drinking Game

Little Big Planet 2 Drinking Game

Little Big Planet 2 Drinking Game
You know its a good night when you ride home on a rabbit, with a man wearing a film on his head!

One of the first games I picked up when I bought my PS3 was the incredible Little Big Planet, and over the months it has been rolled out at several gaming nights.

Now that the sequel has been released its time to update and share the drinking game.

It’s very simple yet incredibly effective and is far more fun if you play it on community levels, where you do not know what is going to happen next.

As always with my drinking games, when I refer to a ‘Drink’ I personally have a solid gulp of beer so that I can enjoy my gaming for longer, but you all know your own drinking limits so it’s up to you what you choose to drink.


Cloth isn’t exactly strong – every time your sack person dies to a simple hazard, 1 Drink

Simple Hazards

  • Lethal Gas
  • Electric
  • Spikes
  • Plasma
  • Explosives
  • Flame

Keep up slow-poke – when you die due to being off-screen, 2 Drinks

Like a damp towel – when you die due to drowning, 2 Drinks

Freshly ironed – when you are crushed to death, 2 Drinks

Completely Unravelled – When you fail to complete a level, everyone finishes their drinks

RoboSack – the first time you use a gadget (grapple, grabber, etc) in a level, 1 Drink

Destined for the Charity Store – When in a race the last person over the line, 2 Drinks

Best Dressed Sack – Person who collects the most points at the end of the level, nominate someone to have 2 Drinks.

That’s all there is too it, like i said a simple set of rules but trust me they get the job done. For that reason I classify this as a Moderate to Heavy drinking game based on the levels you play

FIFA / PES Drinking Game

People tell me there is a difference, but personally I never notice it. That may be due to this drinking game

For years now both FIFA and PES have been battling to decide which of them would be the greatest football game on the market.

Over all of those years the Thirteen1 team have always played them, never particularly loyal to either franchise as like any good fight the lead has switched many times.

One thing that has been consistent however is the drinking game we based on them. It started off very simple as just a drink for every goal, but in the last few years I have refined and improved it just like the games themselves.

Remember as always I leave it up to you to decide what you drink, I count a Drink as a solid gulp of my pint of beer. That way my fun can last for decent amount of time.

This is also a group drinking game meaning that everyone on the team takes the punishment when a rule is applied.


The Half Time Refreshments – Both teams have a drink at half time by standard, optional extra to this rule is the losing team have a 2nd drink

The Cards – A yellow card means a drink for the player that received it. If you manage to jump directly to red, take two drinks.

The Goals – A drink for each goal your team concedes

Final Whistle – A drink for the losing team, plus an extra drink if it’s by more than 5 goals

Optional Rules

Making it worth it – This is a reversal rule, if you get a card BUT you injure a player on the other team, the other team have to have a drink instead, two if the player is instantly taken off the pitch

The price you pay – Any action that is not on the pitch – formation change, substitutions etc. – all come at the cost of a drink for the team.

This is one of those games that really differs in drinking level based on your skill with the game. That is why I would classify it as Moderate to Heavy. Personally I suck at them so I get very drunk very fast even drinking only beer.