Paddy Plays StarCraft II: Wings of Liberty Campaign – The Devil’s Playground

While I am aware that the expansion has launched overnight, I still have more of the StarCraft II: Wings of Liberty Campaign left to complete. And complete it I will!

This mission was the The Devil’s Playground, another mission with a fun map mechanic. Every few minutes the lower areas of the map will be flooded with lava that will instantly kill all of your troops dumb enough to still be down there.

It also is the mission that brings Tosh Gabriel into play, but his story will be filled out later

Till Next Video!

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Paddy Plays StarCraft II: Wings of Liberty Campaign – Outbreak

Continuing my play-through of the Wings of Liberty Campaign, I get round to the fourth mission – Outbreak. (not Safe Haven as I state at the start of the video)

This mission is one of the ones with an interesting game mechanic, you are on a planet with a day and night cycle and by night you get absolutely swamped by the incoming infected colonists.

That leaves you with only one real option, got out and complete the mission during the day cycle & by night get the hell back to the base and defend. I got a few bits of it wrong as always but enjoy it all the same.

Till Next Video!

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Paddy Plays StarCraft II: Wings of Liberty Campaign – The Evacuation

Continuing my play-through of the Wings of Liberty Campaign, I get round to the fourth mission – The Evacuation.

A very simple mission, simply protect waves of civilians as they cross a Zerg infested map to get to the spaceport and off the planet. You are also given access to the Firebat for the first time and the idea of collecting Zerg DNA for research.

Before heading down to the planet though I had an explore of the Hyperion, hire some mercs and buy some upgrades.

Something went wrong with my microphone for this one so there is no commentary I’m afraid on this video. Hopefully I can get that fixed before next time.

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Paddy Plays StarCraft II: Wings of Liberty Campaign – Hold The Line

Continuing my play-through of the Wings of Liberty Campaign, I get round to the third mission – Hold The Line.

A very simple mission, simply outlast waves of Zerg until your ship arrives to get you the hell out of there, to do that it introduces you to bunkers for the first time. They are very effective at stopping people getting into your base, particularly if you put them too close together and lock your own troops outside.

Something went wrong with my microphone for this one so there is no commentary I’m afraid on this or the next video. Hopefully I can get that fixed before next time.

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